![]() ![]() This table requires JavaScript to be enabled and site tooltips to be turned on to be displayed. While a big instrument is held out for the first time, a mouse icon will appear in order to provide a guide on each timer's function. Hold the attack button while the marker is over the highlighted area.Īttack while the marker is over the highlighted area.Īttack in three-round bursts as the marker passes over each of the highlighted area.Īlternate between the left- and right-click buttons while the marker is over the left and right sides respectively. As the player successfully times their attacks, the big instrument will gain power, provided empowerment level, along with other effects, whereas missing the timing will greatly decrease these bonuses.Įach instrument category, except for Electronic, has its own unique timer, with differing patterns: When held out, a timer will appear underneath the player (or underneath the cursor if the Move Instrument Timer to Mouse configuration setting is set to true) the instruments' effects vary depending on whether their attacks are used within a specific window of time or not. Accessories and armor can be used to augment symphonic damage output, and generic 'damage' buffs, such as the one from the Scuba Curva, still increase Bard's damage.īig instruments are a subset of Bard weapons that utilize a timing mechanic. The Bard's musical weapons hit with a specific damage type called symphonic damage. Although many of the Bard items are specific to inspiration, the fact that it's separate from Mana makes it a tempting choice for another class' backup. Instead of using Mana, the Bard weapons draw from a unique resource called inspiration, which is increased using Inspiration Fragments, Inspiration Shards, and Inspiration Crystals. Mechanics Inspiration Main article: Inspiration ![]()
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